We believe there are teams at every organization that deserve tools to build high quality software, regardless of their technical ability.
“For years, there were limited options if you wanted to create an app. Typically, you would have to hire a high-priced developer, hire your own team, or learn to code. We’re democratizing software development for the masses and empowering the next generation of creative minds.”
Hatch Apps was founded by Param Jaggi and Amelia Friedman in 2015 with the vision to make it easier to build custom software. The duo originally bootstrapped the company by selling 4,000 units of The 2016 Election Game, like Cards Against Humanity for the 2016 Presidential Elections.
The original product, a no-code mobile app builder, launched into beta in late 2017. After participating in the Y Combinator fellowship, the company raised $2.5 million from Morgan Stanley, Revolution Rise of the Rest, January Ventures, and several other notable investors.
In late 2020, the team launched another card game called Done With 2020, like Cards Against Humanity for the year 2020. The game sold 35,000 units during the height of the global pandemic. Now all stakeholders get a copy of both card games.
The Hatch Apps platform launched to the public on January 1, 2023.
Hatch Apps is a remote-first company with team members in the US, Turkey, India, Pakistan, and Bangladesh.
We strive for operational efficiency through modularity. Every part of the business, especially the product, should be plug-and-play for future use cases.
Make decisions based on data, not opinions. We value operational transparency and honesty, even when things don't go as planned.
We take inspiration from companies that we respect but don't follow the herd. We're builders, not sheep. We hatch our own path (pun intended).
A-players are forces of nature: they get the job done, are relentless, and lead by example. We have a zero tolerance policy for mediocracy.